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Frame-by-frame animation
Carmela
A handmade story world where character exchange, color, and transition rhythm carry the social idea.
AI-assisted cover created for this website; original project imagery appears below.
Work notes
Public copy is edited from the preserved original project page and its media record.
A frame-by-frame narrative animation built around character exchange, contrasting worlds, and designed transitions.
Story world
Character exchange connects two contrasting environments and carries the social idea through action.
Material
Book imagery, color contrast, and frame-by-frame transitions structure the sequence.
Film
Reference images remain in their original research context and are not presented as Ben Ma's authored artwork.
Carmela
September 2019
Frame-by-Frame Animation
Original overview
Carmela is a hand-drawn, frame-by-frame animation created in Adobe Illustrator. Developed from concept and storyboard through voice-over and final artwork, the film follows Carmela, an elf, and a human man who exchange worlds. Each is dissatisfied with their own environment, but the promised escape proves more complicated than expected.
After the exchange, both characters struggle to adapt to the unfamiliar world. The route back has closed, leaving the story suspended between wish fulfilment and entrapment.
Concept
The initial ambition was to keep nearly every frame in motion and connect scenes through designed transitions. The final production narrowed that scope while retaining the core idea: two contrasting worlds reveal pressures of work, social convention, and dissatisfaction through a fairy-tale structure.
Carmela and the human protagonist are not framed as simply good or bad. A book becomes the portal between their worlds, while narration clarifies the exchange. The ending remains deliberately ambiguous: Carmela may have trapped the man, or she may eventually tire of the human world and reopen the passage.
Moodboard
Main characters
Storyboard Text











